Guide
Cohesion and camp survival
Cohesion is the quiet fail state. Learn what drains it and what restores enough buffer for story hits.
What Cohesion tracks
It sits on the Compass and settlement panels until it hits zero. Then the run ends.
Housing gaps, empty galleys, ignored drink needs, and rough story choices all lean on it.
Camp by camp supply
Each Pirate Camp needs local food and drink access. Relying only on the first beach kitchen fails when you expand.
Reassign buildings between overlapping camp radii when upkeep goods sit in the wrong stockpile.
After Amara style assaults
Story bombardments damage buildings and kill pirates. Stage planks for repairs and pause luxury projects until Cohesion recovers.
Banners and other Compass tools can raise Cap later. Early on, food and housing beat gadgets.
