
Map
Islands and seas
Corsair Cove splits cliffside settlement work from world map voyages. Plan each island like a logistics puzzle.
Skull Rock
Story Mode home island with steep camps, first pier chapters, and Crown pressure from the opening hours.
Devil's Basin
Mid game basin with tighter resource pockets and events that expect Tier 2 hulls.
Ship Graveyard
Salvage heavy sea zone where reaver and hunter builds pay off on boarding scripts.
World map
How pier launches, event icons, and return cargo tie back into warehouse districts.
Start here: Skull Rock opening route
